Uses of Class
mkv.MyGUI.MyGUIObject

Uses of MyGUIObject in mkv.MyGUI
 

Subclasses of MyGUIObject in mkv.MyGUI
 class MyGUI
          Controller object that registers Draw, Mouse and Key events with PApplet.
 class MyGUIButton
          This is the all encompasing and highly useful MyGUIButton class.
 class MyGUIButtonDrag
           
 class MyGUICheckBox
          MyGUICheckBox creates a checkbox object that has two marked states, checked, or unchecked.
 class MyGUIGroup
          A non visible grouping object that contains other MyGUI elements.
 class MyGUIImage
          This simple MyGUIObject allows an image to be loaded and positioned within a MyGUIGroup.
 class MyGUILabel
          MyGUILabel is just a one line text thingy.
 class MyGUIPinSlider
           
 class MyGUITextInput
          Visual GUI element for receiving and storing typed characters.
 

Fields in mkv.MyGUI declared as MyGUIObject
 MyGUIObject MyGUIObject._parent
          The MyGUIObject which acts as the parent of this object.
 

Methods in mkv.MyGUI that return MyGUIObject
 MyGUIObject MyGUIGroup.getFocused()
          Returns a reference to the MyGUIObject that currently has focus.
 MyGUIObject MyGUIGroup.get(int index)
          Return an object based on the supplied index or id.
 

Methods in mkv.MyGUI with parameters of type MyGUIObject
 void MyGUIObject.setParent(MyGUIObject parent)
          Tells the object who its parent is.
 int MyGUIGroup.add(MyGUIObject newElement)
          Adds a compatable MyGUI object as a child.
 

Constructors in mkv.MyGUI with parameters of type MyGUIObject
MyGUIActionEvent(MyGUIObject source, java.lang.String command)